Rajdeep is a Unity Game Developer with 5+ years of experience specializing in multiplayer game development and metaverse projects. He has a proven track record in developing and deploying games across Android and Windows platforms.
Developed multiple multiplayer game platforms with real-time synchronization and matchmaking features.
Implemented WebSocket communication for efficient real-time client-server interactions in multiplayer games.
Created an immersive metaverse environment with AR/VR integration, allowing users to explore virtual heritage.
Managed teams and delivered projects under tight deadlines, demonstrating leadership and communication skills.
Optimized network performance for seamless multiplayer experiences across various game projects.
Built SuperSaga + Golden Carrom multiplayer + Ayodhya Metaverse 3D + Zombie Survival Unity games
Overview: A dynamic multiplayer game platform designed for engaging gameplay experiences. Responsibilities: Developed the game using Unity for the core game logic and environment. Implemented WebSocket for seamless real-time client-server communication.
Key outcomes:
Enabled efficient multiplayer synchronization and smooth gameplay.
Demonstrated expertise in real-time data handling and optimized server interaction.
Overview: An interactive online multiplayer carrom game with real-time player matchmaking. Responsibilities: Developed the game using Unity for rich visual design and interactive elements. Integrated Photon PUN for real-time player matchmaking and game synchronization.
Key outcomes:
Implemented real-time player matchmaking and game synchronization.
Achieved optimized network communication for a seamless multiplayer experience.
Overview: Created a virtual representation of Ayodhya allowing users to explore its cultural and spiritual heritage. Responsibilities: Developed the metaverse using Unity and C# for interactive 3D environments. Integrated AR/VR features to provide a more immersive experience.
Key outcomes:
Created an immersive metaverse environment with interactive 3D environments.
Successfully integrated AR/VR for an enhanced user experience.
Overview: A survival game where the player is trapped in a maze and must escape by finding keys and weapons. Responsibilities: Developed the game using Unreal Engine 4. Implemented game logic, puzzles, and enemy interactions using Blueprints.
Key outcomes:
Developed a functional survival game with maze exploration and combat mechanics.
Implemented puzzle-solving and resource management.
Rajdeep
Unity Developer